![]() ![]() The idea of a geeky kid turning superhero wasn’t new to the comic world as it was pioneered by Captain Marvel in the late 1930’s. SEGA marketing had a hand in changing Peter Morawiec’s main character, then called Joe Pencil, who was a scrawny geeky-looking kid. When Comix Zone finally came out in 1995, SEGA was already dropping support for the SEGA Genesis and advertising its newly released console, the SEGA Saturn. After STI finished wrapping up their work on Sonic Spinball, they finally started work on Comix Zone. Sadly, the game was soon put on hold as the team at STI had to work on Sonic Spinball, which was ‘kinda’ a tie-in to the Sonic the Hedgehog cartoon by DiC Entertainment. The demo was well received and eventually got the green light and production began. After Peter Morawiec made demo animations on his Amiga, he pitched it to Roger Hector and Tom Kalinske. If the title didn’t give it away, the team was really inspired by their trips to their local Bay Area comic book shops. The game started mostly with the premise of its art style by concept, design & art director for the game Peter Morawiec. Its also been featured in both Sonic Mega Collection Plus and Sonic’s Ultimate Genesis Collection.Ĭheck out our full overview of Comix Zone after after the break!Ĭomix Zone was a video game released late in the SEGA Genesis/Mega Drive’s life cycle and one of the handful of games developed by SEGA Technical Institute. It was later ported to Windows PC, Game Boy Advance, Virtual Console, Xbox Live Arcade, and PSN. This fabulous game was first made available in 1995 for the SEGA Genesis/Mega Drive. If you have a copy of this SEGA Genesis/Mega Drive classic, give it ago for nostalgia’s sake and stay tuned all week long for new content. Welcome to Comix Zone week, where we will be giving you a whole week’s worth of Sketch Turner love. ![]()
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